enchanting_system
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| enchanting_system [2026/10/13 03:41] – nichicat | enchanting_system [2026/10/14 00:29] (current) – nichicat | ||
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| * Each armor enchantment attempt costs 400,000 zeny. | * Each armor enchantment attempt costs 400,000 zeny. | ||
| - | Armor enchants are +1, +2, +3 base stat **(STR/AGI/VIT/INT/DEX/LUK)**.\\ | + | |
| + | ^ Garment | ||
| + | |||
| + | | STR +1 | INT +1 | DEX +1 | | ||
| + | | VIT +1 | LUK +1 | AGI +1 | | ||
| <color # | <color # | ||
| The NPC will add a stat bonus between +1 to +3 of that random stat to your armor.\\ | The NPC will add a stat bonus between +1 to +3 of that random stat to your armor.\\ | ||
| - | \\ | ||
| <color # | <color # | ||
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| * 2,000,000 zeny\\ | * 2,000,000 zeny\\ | ||
| * 1 [[Chills of Death]]/ | * 1 [[Chills of Death]]/ | ||
| - | //100 Sinister Energy Particles/ Ominous Energy can also be traded for 1 Chills of Death/Ghost Chill//\\ | + | //100 [[sinister_energy_particles|Sinister Energy Particles/ Ominous Energy]] can also be traded |
| - | \\ | + | ^ Garment enchants |
| - | Garment enchants are +1 base stat **(STR/AGI/VIT/INT/DEX/LUK)**\\ | + | |
| + | | STR +1 | INT +1 | DEX +1 | | ||
| + | | VIT +1 | LUK +1 | AGI +1 | | ||
| <color # | <color # | ||
| Garment enchanting does not break garment. Card and refine stats carry over.\\ | Garment enchanting does not break garment. Card and refine stats carry over.\\ | ||
| Line 56: | Line 61: | ||
| * 500,000 zeny\\ | * 500,000 zeny\\ | ||
| Shop is also available for // | Shop is also available for // | ||
| - | \\ | ||
| - | \\ | ||
| - | <color # | ||
| \\ | \\ | ||
| ^ Shoe enchants available are: ^ | ^ Shoe enchants available are: ^ | ||
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| | VIT +1 | LUK +1 | MATK +1% | MDEEF +2 | | | VIT +1 | LUK +1 | MATK +1% | MDEEF +2 | | ||
| | DEF +2 | Flee +3 | Long Atk +2% | | | DEF +2 | Flee +3 | Long Atk +2% | | ||
| + | <color # | ||
| Shoe enchanting does not break Shoes. Card and refine stats carry over.\\ | Shoe enchanting does not break Shoes. Card and refine stats carry over.\\ | ||
| \\ | \\ | ||
| Line 83: | Line 85: | ||
| * 2 Card Points\\ | * 2 Card Points\\ | ||
| * 2,000,000 zeny\\ | * 2,000,000 zeny\\ | ||
| - | |||
| - | <color # | ||
| ^ Accessory enchants available are: ^ | ^ Accessory enchants available are: ^ | ||
| Line 90: | Line 90: | ||
| | Heal +3% | MHP +1% | SP +25 | ATK +1% | | | Heal +3% | MHP +1% | SP +25 | ATK +1% | | ||
| | MATK +1% | After Skill Delay Lv1 | Long Atk +2% | Hit +5 | | | MATK +1% | After Skill Delay Lv1 | Long Atk +2% | Hit +5 | | ||
| + | <color # | ||
| Accessory enchanting does not break accessory. Card and refine stats carry over.\\ | Accessory enchanting does not break accessory. Card and refine stats carry over.\\ | ||
| \\ | \\ | ||
| - | **All accessories can be enchanted** | + | **All accessories can be enchanted.**\\ |
| + | //< | ||
| ---- | ---- | ||
enchanting_system.1791862913.txt.gz · Last modified: by nichicat
