====== MyRO Enchanting System ======
===== Armors =====
**Armor Enchanter NPC:** Apprentice Craftsman\\
**Location:** South of //Prontera// spawn (prontera 165, 60) or in the //[[brew_room|Brew Room]]// (brewroom 21,35). \\
{{ :npc:armorenchant.png?300|}}**Materials required:**\\
* Each armor enchantment attempt costs 400,000 zeny.
^ Garment enchants available are random +1, +2, or +3 base stat: ^
| STR +1 | INT +1 | DEX +1 |
| VIT +1 | LUK +1 | AGI +1 |
**Enchant applied is random each enchant.**\\
The NPC will add a stat bonus between +1 to +3 of that random stat to your armor.\\
//If an enchantment attempt fails, the armor and any cards compounded to it will be destroyed.//
[[https://ratemyserver.net/armor_enchant.php|Full RateMyServer Armor Enchanting Guide, including list of armors that can be enchanted, click here.]]
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===== Garments =====
{{ :npc:escaped_mad_scientist.png?300|}}**Garment Enchanter NPC:** Escaped Mad Scientist\\
**Location:** [[lighthalzen_bio_lab_f1|Somatology Laboratory F1]] (lhz_dun01 138, 288)\\
**Materials required:**\\
* 50 [[Sinister Energy Particles]]/ [[sinister_energy_particles|Ominous Energy]]\\
* 2 Card Points\\
* 2,000,000 zeny\\
* 1 [[Chills of Death]]/[[chills_of_death|Ghost Chill]]
//100 [[sinister_energy_particles|Sinister Energy Particles/ Ominous Energy]] can also be traded at the **Escaped Mad Scientist** for 1 [[chills_of_death|Chills of Death/Ghost Chill]]//\\
^ Garment enchants available are +1 base stat: ^
| STR +1 | INT +1 | DEX +1 |
| VIT +1 | LUK +1 | AGI +1 |
**Enchant applied is random each enchant.**\\
Garment enchanting does not break garment. Card and refine stats carry over.\\
\\
**Garments that can be enchanted:**\\
//Hood [1]// (2502)\\
//Muffler [1]// (2504)\\
//Manteau [1]// (2506)\\
//Ancient Cape// (2507)\\
//Ancient Cape [1]// (2525)\\
//Ragamuffin Manteau// (2508)\\
//Heavenly Maiden Robe [1]// (2513)\\
//Pauldron [1]// (2514)\\
//Angelic Cardigan [1]// (2521)\\
\\
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===== Shoes =====
{{ :enchant:expedition_store_npc.png?300|}}**Shoe Enchanter NPC:** Expedition Store \\
**Location:** [[nameless_island|Nameless Island]] (nameless_n 176, 198)\\
**Materials required:**\\
* 100 [[Essence of Undeath]]\\
* 3 Card Points\\
* 500,000 zeny\\
Shop is also available for //[[essence_of_undeath|Essence of Undeath]]//. Click here to view full [[Expedition Store]] items.
\\
^ Shoe enchants available are: ^
| STR +1 | INT +1 | DEX +1 | AGI +1 |
| VIT +1 | LUK +1 | MATK +1% | MDEEF +2 |
| DEF +2 | Flee +3 | Long Atk +2% |
**Enchant applied is random each enchant.**\\
Shoe enchanting does not break Shoes. Card and refine stats carry over.\\
\\
**Shoes that can be enchanted:**\\
//Sandals [1]// (2402)\\
//Shoes [1]// (2404)\\
//Boots [1]// (2406)\\
//Novice Shoes [1]// (2416)\\
//Angel's Reincarnation [1]// (2420)\\
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===== Accessories =====
{{ :enchant:fearless_investigator.png?300|}}**Accessory Enchanter NPC:** Fearless Investigator \\
**Location:** [[magma_dungeon_f2|Magma Dungeon F3]] (mag_dun03 113, 125)\\
**Materials required:**\\
* 10 [[Magma Essence]]\\
* 2 Card Points\\
* 2,000,000 zeny\\
^ Accessory enchants available are: ^
| Heal +3% | MHP +1% | SP +25 | ATK +1% |
| MATK +1% | After Skill Delay Lv1 | Long Atk +2% | Hit +5 |
**Enchant applied is random each enchant.**\\
Accessory enchanting does not break accessory. Card and refine stats carry over.\\
\\
**All accessories can be enchanted.**\\
//Will break Wedding Rings.//
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''--- //[[Nichi]] 2026/10/12 22:22//'' \\
''--- //Assisted by Vargoose//''