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Table of Contents
Enchanting System
Armors
Visit the Apprentice Craftsman south of Prontera spawn (prontera 165, 60) or in the Brew Room (brewroom 21,35).
Each armor enchantment attempt costs 400,000 zeny. You do not have the option to choose which stat (STR/AGI/VIT/INT/DEX/LUK) to add to the armor.
The NPC will randomly determine which one of the six stats will be added and the NPC will add a stat bonus between +1 to +3 of that randomly chosen stat to your armor.
If an enchantment attempt fails, the armor and any cards compounded to it will be destroyed.
Garments
Garment Enchanter NPC: Escaped Mad Scientist
Location: Somatology Laboratory F1 (lhz_dun01 138, 288)
Materials required:
- 2 Card Points
- 2,000,000 zeny
100 Sinister Energy Particles/ Ominous Energy can also be traded for 1 Chills of Death/Ghost Chill
Garment enchants are +1 base stat (STR/AGI/VIT/INT/DEX/LUK)
Enchant applied is random each enchant.
Garment enchanting does not break garment. Card and refine stats carry over.
Garments that can be enchanted:
Hood [1] (2502)
Muffler [1] (2504)
Manteau [1] (2506)
Ancient Cape (2507)
Ancient Cape [1] (2525)
Ragamuffin Manteau (2508)
Heavenly Maiden Robe [1] (2513)
Pauldron [1] (2514)
Angelic Cardigan [1] (2521)
Shoes
Shoe Enchanter NPC: Expedition Store
Location: Nameless Island (nameless_n 176, 198)
Materials required:
- 100 Essence of Undeath
- 3 Card Points
- 500,000 zeny
Shop is also available for Essence of Undeath. Click here to view full Expedition Store items.
Enchant applied is random each enchant.
| Shoe enchants available are: |
|---|
| STR +1 | INT +1 | DEX +1 | AGI +1 |
| VIT +1 | LUK +1 | MATK +1% | MDEEF +2 |
| DEF +2 | Flee +3 | Long Atk +2% |
Shoe enchanting does not break garment. Card and refine stats carry over.
Shoes that can be enchanted:
Sandals [1] (2402)
Shoes [1] (2404)
Boots [1] (2406)
Novice Shoes [1] (2416)
Angel's Reincarnation [1] (2420)
Accessories
Accessory Enchanter NPC: Fearless Investigator
Location: Magma Dungeon F3 (mag_dun03 113, 125)
Materials required:
- 2 Card Points
- 2,000,000 zeny
Enchant applied is random each enchant.
| Accessory enchants available are: |
|---|
| Heal +3% | MHP +1% | SP +25 | ATK +1% |
| MATK +1% | After Skill Delay Lv1 | Long Atk +2% | Hit +5 |
Shoe enchanting does not break Shoes. Card and refine stats carry over.
All accessories can be enchanted
— Nichi 2026/10/12 22:22
— Assisted by Vargoose
